| C1.source/Resources/Aligner-Info.plist | ●●●●● patch | view | raw | blame | history | |
| C1.source/Sources/Aligner/QuickSwitchRootView.swift | ●●●●● patch | view | raw | blame | history | |
| C3.tools/round1-three-zone-linkage-fixture-qa.sh | ●●●●● patch | view | raw | blame | history |
C1.source/Resources/Aligner-Info.plist
@@ -17,9 +17,9 @@ <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>0.0.51</string> <string>0.0.52</string> <key>CFBundleVersion</key> <string>20260610.1637</string> <string>20260610.1717</string> <key>LSMinimumSystemVersion</key> <string>26.0</string> <key>NSHighResolutionCapable</key> C1.source/Sources/Aligner/QuickSwitchRootView.swift
@@ -2151,7 +2151,9 @@ ? NSColor.labelColor.withAlphaComponent(0.34) : NSColor.separatorColor.withAlphaComponent(0.34) ).cgColor if isActive { if !hasWindows { applySpaceLaneSolidFill(to: segment.containerLayer, color: .clear) } else if isActive { applySpaceLaneSolidFill( to: segment.containerLayer, color: accentTintedWindowBackground(fraction: 0.10, alpha: 0.94) @@ -2166,25 +2168,29 @@ to: segment.containerLayer, colors: spaceLaneIdleOccupiedGradientColors() ) } else { applySpaceLaneSolidFill(to: segment.containerLayer, color: .clear) } segment.containerLayer.shadowOpacity = isActive ? 0.26 : isAssociated ? 0.18 : isCurrent ? 0.14 : 0 segment.containerLayer.shadowRadius = isActive ? 24 : isAssociated ? 18 : isCurrent ? 12 : 0 segment.containerLayer.shadowOpacity = hasWindows ? (isActive ? 0.26 : isAssociated ? 0.18 : isCurrent ? 0.14 : 0) : 0 segment.containerLayer.shadowRadius = hasWindows ? (isActive ? 24 : isAssociated ? 18 : isCurrent ? 12 : 0) : 0 segment.containerLayer.shadowOffset = CGSize( width: 0, height: isActive ? -6 : isAssociated ? -4 : isCurrent ? -2.5 : 0 height: hasWindows ? (isActive ? -6 : isAssociated ? -4 : isCurrent ? -2.5 : 0) : 0 ) segment.containerLayer.zPosition = isActive ? 30 : isAssociated ? 18 : isCurrent ? 10 : 0 segment.containerLayer.transform = (isActive || isAssociated) ? CATransform3DMakeScale(isActive ? 1.03 : 1.015, isActive ? 1.03 : 1.015, 1) : CATransform3DIdentity segment.containerLayer.shadowPath = CGPath( roundedRect: segment.containerLayer.bounds, cornerWidth: segment.containerLayer.cornerRadius, cornerHeight: segment.containerLayer.cornerRadius, transform: nil ) segment.containerLayer.shadowPath = hasWindows ? CGPath( roundedRect: segment.containerLayer.bounds, cornerWidth: segment.containerLayer.cornerRadius, cornerHeight: segment.containerLayer.cornerRadius, transform: nil ) : nil } private func shouldScrollSpaceLane(for event: NSEvent) -> Bool { C3.tools/round1-three-zone-linkage-fixture-qa.sh
@@ -613,18 +613,30 @@ require(focused[0].get("label") == "B1", "hovered multi-display Space must be B1") require("focused" in focused[0].get("visualStates", []), "focused B1 segment must expose focused visual state") idle_empty_segments = [ empty_segments = [ segment for segment in segments if segment.get("windowCount") == 0 and segment.get("isFocused") is not True and segment.get("isCurrent") is not True and segment.get("isAppAssociated") is not True and segment.get("isWindowAssociated") is not True ] require(idle_empty_segments, "multi-display visual fixture must include at least one idle empty Space") require(empty_segments, "multi-display visual fixture must include at least one empty Space") require( all(segment.get("backgroundKind") == "clear" for segment in idle_empty_segments), "idle empty Spaces must not keep a dirty gray fill" {"A3", "B1"}.issubset({segment.get("label") for segment in empty_segments}), "multi-display visual fixture must include the A3/B1 empty Space regression pair" ) require( all(segment.get("backgroundKind") == "clear" for segment in empty_segments), "empty Spaces must not keep a dirty gray fill, even when focused/current/associated" ) require( all(not segment.get("gradientColors", []) for segment in empty_segments), "empty Spaces must clear stale gradient colors" ) require( all(segment.get("backgroundColor", {}).get("alpha", 1) <= 0.01 for segment in empty_segments), "empty Spaces must keep transparent fill" ) require( all(segment.get("shadowOpacity", 1) <= 0.01 for segment in empty_segments), "empty Spaces must not draw a shadow that reads as an interior gray fill" ) idle_occupied_segments = [ segment for segment in segments