| C1.source/CODEGRAPH.md | ●●●●● patch | view | raw | blame | history | |
| C1.source/Resources/Aligner-Info.plist | ●●●●● patch | view | raw | blame | history | |
| C1.source/Sources/Aligner/QuickSwitchRootView.swift | ●●●●● patch | view | raw | blame | history | |
| C3.tools/round1-app-shelf-fixture-qa.sh | ●●●●● patch | view | raw | blame | history | |
| CHANGELOG.md | ●●●●● patch | view | raw | blame | history |
C1.source/CODEGRAPH.md
@@ -230,6 +230,7 @@ - App Shelf 序号为 `1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ`,最多 36 个一键入口。 - App 序号键在纵栏和横栏瀑布下一视同仁,等效于 hover 到对应 App 图标。 - App Shelf 鼠标 hover 只作用于真实 hover App:图标本身放大并轻微上浮,但不显示蓝色矩形底或蓝色矩形边框;纵栏瀑布和横栏瀑布下都适用。 - App Shelf 两行布局必须按真实行高预留完整 shelf 高度;首行不得被 Space Lane 裁挡,且 Waterfall 仍保留固定顶间距。 - 鼠标停留在 App 图标上不动时,即使 view-model / 截图刷新触发布局重建,真实 hover App 必须保持放大、上浮和 Waterfall 联动;不能自行恢复普通尺寸。 - App Shelf hover 不做邻近 App 视觉跟随;左右邻居不放大、不上浮、不暴露 `magneticNeighbor`,也不触发 hover 语义、不显示 close button、不联动 Waterfall。 - 用户开启 Reduce Motion 时,App Shelf 不做磁性放大动效,只保留稳定状态切换。 C1.source/Resources/Aligner-Info.plist
@@ -17,9 +17,9 @@ <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>0.1.12</string> <string>0.1.13</string> <key>CFBundleVersion</key> <string>20260625.2320</string> <string>20260814.0445</string> <key>LSMinimumSystemVersion</key> <string>14.0</string> <key>NSHighResolutionCapable</key> C1.source/Sources/Aligner/QuickSwitchRootView.swift
@@ -413,6 +413,9 @@ static let normalGap: CGFloat = 16 static let minGap: CGFloat = 8 static let maxRows = 2 static let rowHeight: CGFloat = selectedIconSize + 18 static let rowGap: CGFloat = 8 static let verticalPadding: CGFloat = 6 static let indexFontSize: CGFloat = 16 static let compressedIndexFontSize: CGFloat = 14 static let indexWidth: CGFloat = 18 @@ -4505,12 +4508,17 @@ } private func appShelfHeight(forRows rows: Int) -> CGFloat { switch rows { case 0, 1: return 92 default: return 148 } appShelfRowsHeight(forRows: max(1, rows)) + AppShelfMetrics.verticalPadding } private func appShelfRowsHeight(forRows rows: Int) -> CGFloat { let rowCount = max(1, rows) return CGFloat(rowCount) * AppShelfMetrics.rowHeight + CGFloat(rowCount - 1) * appShelfRowGap(forRows: rowCount) } private func appShelfRowGap(forRows rows: Int) -> CGFloat { rows > 1 ? AppShelfMetrics.rowGap : 0 } private var appShelfSlotPadding: CGFloat { @@ -5052,8 +5060,8 @@ let iconSize = appShelfLayout.iconSize let gap = appShelfGap(forIconSize: iconSize) let itemWidth = appShelfSlotWidth(forIconSize: iconSize) let rowHeight: CGFloat = AppShelfMetrics.selectedIconSize + 18 let rowGap: CGFloat = appShelfLayout.rows > 1 ? 8 : 0 let rowHeight = AppShelfMetrics.rowHeight let rowGap = appShelfRowGap(forRows: rows.count) let innerWidth = max(1, shelfLayer.bounds.width - 24) let maxRowWidth = rows .map { widthForAppShelfItems(count: $0.count, itemWidth: itemWidth, gap: gap) } @@ -5067,7 +5075,7 @@ height: shelfLayer.bounds.height ) let totalRowsHeight = CGFloat(rows.count) * rowHeight + CGFloat(max(0, rows.count - 1)) * rowGap let totalRowsHeight = appShelfRowsHeight(forRows: rows.count) var y = shelfLayer.bounds.midY + totalRowsHeight / 2 - rowHeight for row in rows { C3.tools/round1-app-shelf-fixture-qa.sh
@@ -286,6 +286,29 @@ row_y_values = {round(item.get("frame", {}).get("y", 0), 2) for item in items} require(len(row_y_values) == expected_rows, "fixture App Shelf visible rows must match expected rows") def rect_number(rect, key): value = rect.get(key, 0) return value if isinstance(value, (int, float)) else 0 def rect_max_y(rect): return rect_number(rect, "y") + rect_number(rect, "height") space_lane_frame = root.get("spaceLaneFrame", {}) app_shelf_frame = root.get("appShelfFrame", {}) waterfall_frame = root.get("waterfallFrame", {}) app_shelf_height = rect_number(app_shelf_frame, "height") expected_row_height = root.get("appShelfSelectedIconSize", 68) + 18 expected_row_gap = 8 if expected_rows > 1 else 0 expected_rows_height = expected_rows * expected_row_height + max(0, expected_rows - 1) * expected_row_gap epsilon = 0.5 require(app_shelf_height + epsilon >= expected_rows_height, "App Shelf frame must reserve enough height for all visible rows") require(all(rect_number(item.get("frame", {}), "y") >= -epsilon for item in items), "App Shelf items must not overflow below the shelf frame") require(all(rect_max_y(item.get("frame", {})) <= app_shelf_height + epsilon for item in items), "App Shelf items must not overflow above the shelf frame") space_lane_gap = rect_number(space_lane_frame, "y") - rect_max_y(app_shelf_frame) waterfall_gap = rect_number(app_shelf_frame, "y") - rect_max_y(waterfall_frame) require(space_lane_gap >= 15.5, "App Shelf must keep the 16pt gap below Space Lane") require(waterfall_gap >= 13.5, "Waterfall must keep the 14pt gap below App Shelf") require([item.get("name") for item in items] == root.get("appShelfNames", []), "App Shelf item reports must follow App Shelf order") selected_z = items[selected_index].get("zPosition", 0) hover_z = items[hover_index].get("zPosition", 0) @@ -299,6 +322,10 @@ "appCount": report.get("appCount"), "rows": root.get("appShelfRows"), "iconSize": root.get("appShelfIconSize"), "spaceLaneFrame": space_lane_frame, "appShelfFrame": app_shelf_frame, "spaceLaneGap": space_lane_gap, "waterfallGap": waterfall_gap, "selectedIndex": selected_index, "selectedIcon": items[selected_index].get("iconFrame"), "hoveredIndex": root.get("appShelfHoveredIndex"), CHANGELOG.md
@@ -1,5 +1,11 @@ # Changelog ## 0.1.13 / 20260814.0445 - 修复 Quick Switch 在 App Shelf 自动换成两行时,首行 App 图标被 Space Lane 裁挡的问题。 - App Shelf 两行布局改为按真实行高预留 shelf 高度,并保持 Space Lane / App Shelf / Waterfall 的固定纵向间距。 - 增强 App Shelf fixture QA,断言两行 App 图标必须完整落在 shelf 内,并保留 Space Lane 与 Waterfall 间距。 ## 0.1.12 / 20260625.2320 - 修复 App Shelf 图标点击误触关闭的问题:图标主体点击优先打开该 App 的第一个窗口,只有明确点到关闭按钮视觉区域才进入关闭确认。